Tag Archive: short film


I’ve recently found myself burdened with an inordinate amount of free time and utter lack of responsibilities of any kind. I’m choosing to use this opportunity to tap into my creative side, to a point. Last week, I wrote two new short stories for upcoming anthologies. (There were quite a few anthology calls with September deadlines!) I’ve also submitted my earlier short stories to 14 different submission calls. (Huzzah for simultaneous submissions, eh?) And just now, mere minutes ago, I sent an application for my first-ever fellowship. It feels existentially terrifying, though I suspect everyone secretly feels the same way: fake it till you make it, put on your big-artist face, push on, and persevere. Or push on, in any case.

…two and a half years is a pretty good run for a relationship. She had promised to change. That was a lie. It was for the best…

As I wrote in my shiny new author thread on the Codex message board (you should join if you’re in the biz! It’s mighty active, and their archives are amazing), my filmmaking side and my writing side are in a constant competition. Funny, that, considering my foray into filmmaking had started out as a way to stay sane while querying literary agents. As it stands right now, my filmmaking forays outweigh my writing ones, even if you include the recent viral essay. It took very little time to procure a list of the five most recent screenings and honours. (No prizes yet, but quite a few “finalist” laurels.) And thus the fellowship application was for my filmmaker self, not the writer self. I have this interesting idea for a crowdsourced sci-fi-esque mockumentary, and all I really need is a big ol’ external hard drive and a few weeks of uninterrupted time with no cellphone reception. (An anathema to most Millennials, I know.)

…she was incredibly particular about her water. I always made sure to carry a bottle of her favourite brand in my backpack. Most times, she didn’t even touch it. Now I have 20 of the damn things left in my fridge. Forcing myself to drink them because when I break my lease and move out, it would be beyond foolish to pack them…

I’d sent out my very first agent query in March 2024. Completed my first short film in June 2024. My first screening: October 2024. My first red carpet with adoring fans shouting my name in the darkness: February 2025. My first viral essay (which opens up a lot of possibilities…): August 2025. Things are accelerating, and I don’t think there’s a way to get off this ride, much like a rollercoaster which takes your initial consent and terrifies you the entire way down, up, and down again, over and over, until you finally reach the end. There is no way to leave before the ride is done. No good way, anyhow. I hadn’t realized these aspects of myself had even existed. And now, as any self-respecting gamer, I want to follow that progression tree all the way to the end. How far can I proceed? Is there an end at all? A whole new universe – two of them, actually – both with a nearly infinite amount of shiny and delicious knowledge to consume, absorb, enact.

…she was the last reason for me to stay in this beautiful tiny town. The big city to the west has far more parties, and more cultural events, and a gigantic airport that would not require me to carpool twice and dedicate an entire day just to get there and back. I’ll break my lease any day now. I’m curious about spending November-January doing light Workaway labour in some tropical country, or more than one. I’m curious about many things…

I believe that certain actions permanently alter your personality. There is a version of you before and after losing your virginity. Before and after having your first drink, first drug, first communion. (If ever, that is.) This morning, I’d been the sort of artist who had never applied for a grant or a fellowship of any sort. Here and now, just a few hours later, I can no longer say that.

The future is terrifying.

But also fun.

Bring it.

My big goal for 2024 was to become a sci-fi creator – ideally a published author, but open to anything. One of those “anything” side quests led me to create a short film, “Please Don’t Send Help.” A few months ago, fueled by a spike of optimism (and a bit of boredom – let’s be honest here), I submitted it to a couple of film festivals, and, well… I’ve just found it’s been accepted by the Brooklyn SciFi Film Festival!

That film festival has been around for five years, it has 8,000 attendees, and it’s pretty selective when it comes to judging the submissions. This feels so unreal… The festival will take place in mid-October, less than a month from now: every film will be streamed online, but some will also be shown to the live audience in Brooklyn. I’m waiting for that update: if my film (all 2 minutes and 29 seconds of it) gets a live showing, I will be there – rubbing elbows, making friends, watching the audience watch my film, trying not to grin like an absolute maniac.

I’ve been riding the dopamine high from this announcement for quite a while now. My little film had cost me just $15 to make ($10 for the amazing voice actress + a 50% tip), though I did spend several weeks tinkering with it. And to have it accepted, and recognized – something I made with no film school experience of any kind – wow. Just… wow.

I played way too many video games growing up. (Some say I still play way too many video games.) Because of that, my overly competitive brain tends to view each and every hobby as a level progression, from 0 to 100. Everyone starts out at an absolute 0 in every skill, every hobby when they’re born, and eventually, through practice and hard work and luck, they level up. (A friend of mine is an amazing artist: she told me her parents encouraged her to draw since she was six months old, and she never stopped.)

When you apply that philosophy to filmmaking, level 100 would mean getting an Oscar. Level 1 would be pressing “record” on a camera and making a video of literally anything. I feel like this new development has propelled me somewhere around level 40, as far as this particular skill goes. There’s a lot more ground to cover, and I’m quite sure I’ll never reach level 100, but now I’m genuinely curious just how much farther I can take this, and how the world will view the rest of my ideas and my films.

Once I hear back from all the other festivals, I’ll post “Please Don’t Send Help” online for all y’all to enjoy as well – but it’ll be a few months. And now, I’m off to watch tutorials on making (and animating!) fun 3D objects in Houdini Apprentice for a particularly ambitious cut scene of my next short film. That should be interesting…